using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;

public class StartUI : MonoBehaviour
{
    public Button btnCheck;

    public void Start()
    {
        btnCheck.onClick.AddListener(() =>
        {
            btnCheckAc();
        });
    }

    private void btnCheckAc()
    {
        BoxChange.Instance.Go2Start();

        gameObject.SetActive(false);
    }
}
